Gaming in the classroom...it's a whole new world!!
The amount of games that are available to students now to help them learn are endless. I don't think I could've even imagined how many more opportunities students have then when we were in school in the 90s. One of my favorite ways in involve games is to use them for reviews. Many of the students already have accounts on Gimkit and Blooket. They are constantly asking to play these games because this helps them to earn points so that they can get more "skins" for their characters. It's become a big deal to have better characters and the most points, so this makes them more motivated to play the games. I've created reviews for all vocabulary units as well as my Social Studies units. We also have used Kahoot and Quizizz in the past to help them review. In exploring the benefits of gaming, I came across an article that described some of the games I use perfectly. "First, games can increase student engagement. When students are having fun, they are more lik...